Sea Garena paying users in Q2
Short Answer
1. Market Behavior & Drivers
- Since last update (~24h): Model probability for 'Above 72 million' dropped 7.9pp, with the edge flipping, market-led.
- Headline model probability rose 2.9pp, while the market held flat, widening the edge to 2.8.
- Model for 'Above 70 million' (-3.5pp) and 'Above 74 million' (-3.7pp) experienced market-led edge flips.
- Model-led increases for 'Above 64 million' (+5.7pp) and 'Above 66 million' (+5.2pp) compressed edges.
- Garena paying users likely exceed 60 million, driven by Q1 2026's 72.6 million.
- Sustaining over 68 million users appears probable, anchored by Q1's 72.6 million.
- Strong Q2 Free Fire downloads and events make 70 million+ users appear plausible.
Who Wins and Why
| Outcome | Market | Model | Why |
|---|---|---|---|
| Outcome | — | — | Insufficient data |
Current Context
2. Price Chart
Historical Price (Probability)
3. Significant Price Movements
Notable price changes detected in the chart, along with research into what caused each movement.
📉 July 13, 2026: 13.0pp drop
Price decreased from 24.0% to 11.0%
Outcome: Above 72 million
4. Market Data
Contract Snapshot
This market resolves YES if Sea Ltd reports above 70,000,000 Garena quarterly paying users in Q2 2026, and NO if this condition is not met. The outcome is verified by Fiscal.ai. The market will close early if the event occurs, or otherwise by September 10, 2026, at 6:00 am EDT, with a projected payout 30 minutes after closing.
Available Contracts
Market options and current pricing
| Outcome bucket | Yes (price) | No (price) | Last trade probability |
|---|
Market Discussion
Sea Limited's Garena segment reported 72.6 million quarterly paying users in Q1 2026, representing a 12.4% year-on-year increase and a paying user ratio of 10.9% [^][^][^]. Public discussion regarding this Q1 performance debates whether the user growth and monetization deepening signal a durable comeback for its key titles or a temporary boost from relaunch campaigns, which may impact expectations for Q2 paying users [^].
5. Trader Dashboard
A deterministic, per-market integrity scorecard computed from order-book and price data. Higher is better for Trader Trust, Liquidity, Move Quality and Resolution; higher means more risk for Quote Risk and Avoid Risk.
Above 60 millionPrimaryTrader Trust—Liquidity—Move Quality—Resolution—Quote Risk—Avoid Risk—
- Factor
Above 62 millionTrader Trust—Liquidity—Move Quality—Resolution—Quote Risk—Avoid Risk—
- Factor
Above 64 millionTrader Trust—Liquidity—Move Quality—Resolution—Quote Risk—Avoid Risk—
- Factor
Above 66 millionTrader Trust—Liquidity—Move Quality—Resolution—Quote Risk—Avoid Risk—
- Factor
Above 68 millionTrader Trust—Liquidity—Move Quality—Resolution—Quote Risk—Avoid Risk—
- Factor
Above 69 millionTrader Trust—Liquidity—Move Quality—Resolution—Quote Risk—Avoid Risk—
- Factor
Above 69 millionTrader Trust—Liquidity—Move Quality—Resolution—Quote Risk—Avoid Risk—
- Factor
Above 70 millionTrader Trust—Liquidity—Move Quality—Resolution—Quote Risk—Avoid Risk—
- Factor
Above 72 millionTrader Trust—Liquidity—Move Quality—Resolution—Quote Risk—Avoid Risk—
- Factor
Above 74 millionTrader Trust—Liquidity—Move Quality—Resolution—Quote Risk—Avoid Risk—
- Factor
trader_dashboard_lean_v1.13 · computed Jul 14, 2026
6. What is the consensus among financial analysts for Garena's Q2 2026 quarterly paying users, and how have estimates trended since the Q1 report?
| Q2 2026 Analyst Estimate | 60 million [^] |
|---|---|
| Q1 2026 Reported Paying Users | 72.6 million [^][^][^] |
| Q2 2025 Paying Users | 53 million [^] |
7. What major updates, eSports events, or marketing campaigns for *Free Fire* were launched in Q2 2026 that could influence user monetization?
| OB54 Update Launch | June 24, 2026 [^][^][^][^] |
|---|---|
| 9th Anniversary Event | June 24 to July 26, 2026 [^][^][^] |
| Garena Q1 2026 Paying Users | 72.6 million (+12.4% YoY) [^][^] |
8. How did Garena's paying user ratio and average bookings per user in Q1 2026 compare to mobile gaming peers like Tencent and NetEase?
| Garena Quarterly Paying Users | 72.6 million (Q1 2026) [^][^][^] |
|---|---|
| Garena Paying User Ratio | 10.9% (Q1 2026) [^][^][^] |
| Garena Average Bookings Per User (ARPPU) | US$12.80 (Q1 2026) [^][^][^] |
9. What do third-party app intelligence platforms like Sensor Tower and data.ai indicate about *Free Fire*'s download and revenue trends throughout Q2 2026?
| Global Downloads (June 2026) | Over 32.39 million (June 2026) [^][^] |
|---|---|
| Top Performance Region | Southeast Asia [^][^] |
| Download Drivers | 9th Anniversary and mid-June tournaments [^][^] |
10. Based on Sea Limited's performance from 2023 to 2025, what is the typical seasonal trend for Garena's quarterly paying users between Q1 and Q2?
| Q1 2025 Garena Paying Users | 66.4 million [^] |
|---|---|
| Q2 2025 Garena Paying Users | 61.8 million [^] |
| Q1 2024 Garena Paying Users | approximately 44 million [^] |
11. What Could Change the Odds
Key Catalysts
Key Dates & Catalysts
- Expiration: September 10, 2026
- Closes: September 10, 2026
12. Decision-Flipping Events
- Trigger: Sea Limited's Q2 2026 earnings are expected in mid-August 2026, with estimates pointing to dates between August 11 and August 17, 2026 [^] [^] .
- Trigger: The company reported 72.6 million Garena quarterly paying users in Q1 2026, a 12.4% year-on-year increase [^] [^] [^] [^] .
- Trigger: Garena's quarterly paying user ratio reached 10.9% in Q1 2026 [^] [^] [^] [^] .
- Trigger: Bullish catalysts for Sea Limited in 2026 include continued strength in the Free Fire game, high EBITDA margins of 61.6% in Q1 2026, and growth in the SeaMoney digital financial services segment [^] [^] .
14. Historical Resolutions
No historical resolution data available for this series.